Sunday, 15 May 2011

Overarsing Pride: An Abridgment of Ulysses


Once upon a time and a very mixed time it was there was a writer coming down along the road and this writer that was coming down along the road had a strangeuns little idea named Ulysses...

This idea grew and grew and grew until it was no longer very little but still very strangeuns. It was unloved by most and loved very much too much by others because when it was good it was very very good and when it was bad it was horrid. And one day in Easter the strangeuns little book for a book and a big book it was met me.

And I had a strangeuns little idea of my own. Perhaps thought I I would take the strangeuns book and make it into a not so strangeuns blog post so people wouldn't think it was so strangeuns. So I did.

Yes. I'm condensing Ulysses. I've been as faithful as my patience will allow.

* * *

ONE

Smarmy fat-man Buck Mulligan stood at the top of the stairs with a shaving bowl and some Catholic symbolism. “Come up Kinch, you scary celebrant!" he cried. Sleepy Stephen came up the stairs and got an eyeful of gold teeth. Ludacris. "How long is Haines going to be here?" he asked."He keeps having wet dreams about panthers." "Look at the sea!" cried Mulligan, ignoring him, "Doesn't it make you feel all insensitive about the death of your friend's mother?" Stephen thought about that for a bile. "Mate, you were well out of line there," he said. "Oh get over yourself" said Mulligan, advice Stephen rather spectacularly failed to heed. They went down to breakfast. A milkmaid arrived at the door with a pair of heaving jugs but sadly the oppertunity to become a bad porn film was missed. They went for a walk instead. "I heard you've got a jolly interesting theory about Hamlet," said Haines. "I'll tell you about it sometime," said Stephen. Mulligan hurried along, singing about Jesus. "Boy, this is awkward," said Haines, after a while. "You can say that again," said Stephen. Eventually they reached the water. "Fancy a swim?" asked Buck. "Nah, I think that'd make things more awkward, to be honest. I'll see you guys later." Stephen walked off, looking back only to see Mulligan pulling off a knarly longdrop. Usurfer.

TWO

"Oi, Cochran, what city sent for him?" "Tarentum, sir, but aren't you supposed to be teaching us?" But Stephen would rather have a good old think. It was kind of his thing. "Do we have to sit here, sir, or do you mind if we go and play some hockey?" "No, fine. But before you go, has anyone heard the one about the fox who buried his own grandmother?" No one had. "Pwease siw, I need help wiv my algebwa!" says Sargant. "Jesus Christ Sargant, aren't there supposed to be different schools specifically for people like you?" asked Stephen, "Run along and play some hockey." He wandered off to find Mr. Deasy, the schoolmaster. "Ay, it's payin' ye be wanting? Here's three shillings. Isn't money great?" Stephen, inevitably, was thinking about something else. "Do you mind taking this letter to be printed? I've got a theory that foot and mouth disease is caused by women and jews. I think it'll go down well." "I disagree," said Stephen, "Y'see (For Academy Consideration Quotation:) HISTORY IS A NIGHTMARE FROM WHICH I AM TRYING TO AWAKE." "You really are a pretentious arse, aren't you Stephen?" said Deasy. "Be off with you."

THREE

Stephen had a bit of a think. Stephen saw some women. Stephen had a bit of a think. Stephen had a bit of a think. Stephen had a bit of a think. Stephen saw a dead dog. Stephen saw a living dog. Stephen had a bit of a think. Stephen had a piss. Stephen picked his nose. Stephen had a bit of a think.

FOUR

Leopold Bloom loved to eat out birds. In both ways. He made breakfast. "Alright pussens!" he said to his cat. "Meccano!" said the cat. Bloom was a bit afraid of his cat. Upstairs his wife turned over in bed. He decided to go out for some breakfast. He bought a kidney, read some adverts, and thought about Jewishness. Coming back, he put his kidney on to fry and brought some tea up and a letter for his wife. "Poldy, what does metempsychosis mean?" she asked. "Well it means - my kidney!" Bloom cried, running downstairs to save it. He read a letter from his daughter, and though about his son instead. This sort of thing tended to happen a lot. He took the paper and went outside for a shit. It was a pleasing shit.

FIVE

Bloom went to the post office and picked up a letter addressed to Henry Flower (Geddit? Bloom? Flower? Clever). "Hello Bloom!" said M'Coy, accosting him. M'Coy really was an irritating shit. "You hear Paddy Dignam's dead?" he asked. "Mmm," said Bloom, reading an advert to distract him. "Put my name down for the funeral, would you?" asked M'Coy, finally getting the hint and buggering off. Maybe he's a keys in a bowl kind of guy, wondered Bloom. He opened his letter. It had a flower in it. It's contents were saucy to say the least. He went and sat down in a church and thought about some bloke called Carey. He headed out and bought himself a bar of soap. He bumped into Bantam Lyons on the way out. "Have it, I was just going to throw it away," said Bloom, giving him the paper and a whole lot else whose significance wouldn't be revealed until much later. Joyce, you sly dog. Then Bloom headed for a bath. He imagined his penis floating on the surface like a flower. If you've never seen one before, don't assume this is an accurate comparison.

SIX

Bloom sat in a carriage with a bunch of other people, including our boy Stephen's father, Simon. They were part of the funeral procession. Bloom checked his soap and was just about to cut his teeth on some serious conversation when all of a sudden Reality burst open the door and sat down in the cab. Reality was a hard-looking kid with eyes that had seen too much trouble and a face that had seen too few razors. "Listen Bloom," he said, "Hate to interrupt, but do you mind if we speed things up a little?" "How come," asked Bloom. "Well, see, thing is," says Reality, "We're almost a hundred pages in and if I'm gonna be honest, not much has really happened yet. I mean, they make students read this book. They've got essays to write on it. Some might even be summarising it for a humourous blog. We all love the wordplay and the naughty letters and the shitting and things, we really do, but you're gonna have to throw us a bone here. Can we have a bit of action?" At that moment the carriage was thrown onto its side by a huge explosion. "Will that do?" asked Bloom. "Perfect," said Reality, "Let' go."

SEVEN

IN THE HEART OF THE HIBERNIAN METROPOLIS

Bloom and Reality stumbled out from the broken wreckage of the funeral carriage and glanced down the street. At the end of it stood a tankful of I.R.A members. Spotting them, the turret began to swivel in their direction. "GET DOWN!" cried Reality, pulling Bloom by his cuffs behind an overturned vegetable cart just as the section of street they'd been standing on blew to pieces.

THRILLING! BUT PRESSING QUESTIONS NEED ANSWERING

"Hang on," asked Bloom, "What's with all these floating sentences?" "I've no idea," said Reality, "I assume it's some sort of laboured literary device. Now come on, we need to find Stephen. Last I heard he was at the beach." Checking that the coast was clear, he ran out from behind his cover to pick up a discarded Harley Davidson that was lying by the water pump.

NON-TANGENTIAL BUT SOMEHOW APT

"But they haven't been invented yet!" cried Bloom. Reality scowled at him. "Listen mate, it is possible to do this thing without you. I've had to fly out specially from a cushy job in rural 19th century England sexing up Middlemarch. I've got a splitting headache and three hungry mouths to feed back home. Just get on the fucking motorcycle."

NO MORE THE MELANCHOLY LONG WITHDRAWING ROAR

They sped off toward the beach. Bloom could see people running from the volley of explosions coming from behind them. He held on tightly to Reality's waist. Arriving at the shore Reality halted the motorcycle and looked around. It was deserted. "Shit," he said. "CWAACK! You've just missed him, CWAACK! He's gone to the library! CWAAACK!" said a nearby seagull.

SOME THINGS ARE JUST PUSHING IT

Reality looked at Bloom. "You were gonna say something about the talking seagull, weren't you?" he said. "No, I swear," said Bloom.

EIGHT

They sped through the streets of Dublin, Reality's hair whipping Bloom's face. "Jesus, this city," said Reality. "Inpenetrable. Still, could be worse. I was in Moscow last Summer doing War and Peace. Didn't even have a Nando's." "Speaking of Nando's," Bloom piped up, "Do you mind if we grab a bite to eat? My stomach's killing me." "You and your stomach," said Reality. "You'd need a sodding chart to sort out your urges." He swerved to avoid a blind man in the middle of the road "Try Weightwatchers. Worked wonders for the missus. She's got an arse like toddler's nut-sack now."

NINE

"The time has come," said Stephen, "For Stephen Dedalus' Big Theory of Hamlet." "This better be good," said the famous poet, A&E. "We've waited eight bloody chapters for it." "Okay," said Stephen, clambering up upon one of the stepladders in front of Sci-Fi and Fantasy, "Here goes. You know how everyone thinks Hamlet is Shakespeare, right? Well, it's my opinion that in actual fact, Shakespeare's pet Beagle Chumly-;" "EVERYONE GET DOWN. I'VE GORRA BOMB!" shouted a voice from the entrance. It was another I.R.A man, wrapped in layers of plastic explosive. "WHICH ONEAYEA CUNTS IS STEPHEN DEDALUS?" "Well see, what you're really questioning there is the fallacy of identity," replied Stephen. "Yes, my name is Stephen Dedalus, but am I my name? Am I this phonetic mass, this lexical substance? As Shakespeare wrote, what's in a name? I believe it was Nietzsche who wrote-;" "Oh, pipe down you speccy tit!" called a voice, and they all looked around to see Reality and Bloom speeding up the aisle on the Harley in a whirl of loosened pages. "Get on the bike. I'll explain later." Bloom pulled Stephen onto the seat behind him and they made it through the back exit just as the I.R.A man detonated himself, pulping the works of a thousand dead arses with a single push on the detonator.

TEN

A priest was on a train. He got off. He saw a couple coming out of the bushes. He wished them well

*

Corney Kellner had a goosey at a coffin lid. He chatted to a policeman.

*

A sailor with one leg was walking down the-; "WOW WOW WOW, what is this shit!" cried Reality. "We're having enough trouble with just two characters! I mean, really! They sound like the set-ups to bad jokes. Without the jokes. Get back to the story."

ELEVEN

called Reality to Bloom and
tarpaulin they walked into the
Juice," he said, turning to the barmaid. "I've
this bloke, and why are the I.R.A
here to keep things moving" "It does
like plot intrigue. Gets the ball
EXECUTE EVERY MOTHERFUCKING

"Sorry about that," called Reality to Bloom and Stephen, skidding to a halt outside of a bar. "We have to ditch the bike. They might be tailing us." After stowing it in an alleyway under a bit of tarpaulin they walked into the bar. "Act natural," said Reality, crossing over to the bar. "It's Guinness you guys drink isn't it? I'll have two pints of Guinness and a Cranberry Juice," he said, turning to the barmaid. "I've got an ulcer." "So, why are we here?" asked Stephen, once they'd all settling into a little booth. "Whose this bloke, and why are the I.R.A after us?" "Bloom? He's the protagonist," Reality told him. "But, I thought-;" began Stephen, but he cut him off. "We'll have none of that. You've had one sodding book already. Look it up. As for the I.R.A, I don't know why their after you. I'm just here to keep things moving" "It does seem odd," said Bloom. "Dublin's strongly Fenian. Why would they attack it? Plus there's the fact they don't exist yet." "Ah, see, a bit of plot intrigue," said Reality. "We like plot intrigue. Gets the ball rolling." At that point the piano cut out. They turned around to see Simon Dedalus standing up from the keys, brandishing a tommy-gun at them. "NONE OF YOU PRICKS MOVE," he yelled, "OR I'LL EXECUTE EVERY MOTHERFUCKING LAST ONE OF YEH!"

TWELVE

I was just passing the time of the day with the aid of a frosty cold one when all of a sudden old Simon the piano player got up and let forth a volley of swearing the likes of which you never did see. He was brandishing a gun as big as yer arm in the face of his boy, Stephen, who was flanked by that filthy kike Leopold Bloom and another bloke who looked like he'd dressed for the wrong century. "Father?...Why?" asked Stephen. "Don't ask questions," growled Simon, "What is it with you and your fecking questions?" "But, I don't...why?" Stephen stammered. "Be more direct. Ask him who he's working for," Reality piped up from the back, "Remember, condensed dialogue adds tension." "Who the feck is this?" Simon asked. "There's no time to explain," Reality snapped. "We've overrun as it is. Either throw down the gun and embrace him or shoot someone." After a moments hesitation, Simon fired, throwing Reality into the wall of the bar in a spray of crimson. "REALITY!" cried Bloom, running over to him, as Simon threw the gun down and ran out into the street. Reality's eyes struggled to fix on Bloom's face. "Do...one thing for me?" he asked, blood trickling out the corner of his mouth. "Kill the...inconsequential first-person narrator. "Whoa, hang on a bit!" I cried, but it was too late; Bloom had picked the gun up from the floor and sheared my face away with a single squeeze of the trigger.

THIRTEEN

The lovely luscious summer evening was spreading its sundown beauty on the sandy beach. Three young girls were enjoying the reddish rays when all of a sudden they spotted two darkly handsome but bloodstained individuals coming toward them across the sand. "Hellooo ladies!" said Bloom. Stephen cut him off. "Have any of you seen an erroneous talking seagull who provides exposition?" he asked. "We've lost our plot impetus and we need to keep moving." The girls looked at him sympathetically. "Well, there was a beached kipper who offered sound financial planning but to be honest I'm not sure he's really the sort of thing you're after," one of them replied. "I could be your beached kipper," Bloom told her, raising his eyebrows and twiddling his moustache, but Stephen grabbed him by the shoulder and frogmarched him off. There was an explosion heard from far off. "That'll be the tower. They must be trying to destroy possible hideouts. Why would-; oh LEOPOLD!" he shouted, spotting Bloom sheepishly mopping himself up with his shirt tail. "You are truly disgusting. You just couldn't contain yourself, could you. Now come on, I think I've found us somewhere we can both hide and seek our adversaries," he went on, pulling Bloom down the beach toward where a nicely convenient hot-air balloon was tethered. Woohoo, woohoo, woohoo.

FOURTEEN

[NOTE TO READERS: This section attempts to embody the entire gestation of the English Language. No attempt to incorporate or emulate it has been made. I hope you don't mind.]

After quickly dispatching of the attendant they were up in the air within fifteen minutes. They drifted silently over the streets and buildings of Dublin. Stephen scanned below him with a pair of binoculars. "Hmm. It seems the street are clear. The I.R.A have just left. I wonder if..." But he trailed off. He could hear a terrible sound from behind him. He turned to see a fleet of WW1 era biplanes bearing down on them. "Get behind me!" yelled Bloom, pulling out the tommy-gun and returning fire. The first one tore past, puncturing the wicker basket in a volley of fire. The second attempted a direct collision but Bloom managed to get a round inside the engine and it disappeared in a billow of flame just inches beyond the basket. Stephen cried in triumph, but at that moment the third plane sent a barrage of bullets into the canvas bag, and it ignited. Bloom, Stephen and the basket were thrust downwards, spinning into space, hurtling towards Dublin below them, crying out, thrashing, the basket whirling, whirling...

FIFTEEN

(Midnight. A brothel. The patrons are quietly enjoying their money's worth when a large basket crashes through the roof and deposits two men onto the floor)

BLOOM

Urgh...where are we? Oh, wait, I know.

STEPHEN

Oh, not these. I had enough trouble with these in Portrait.

BLOOM

In what?

STEPHEN

Never mind. We have to get out of here.

(There comes a loud banging on the door.)

I.R.A CRONIES

Open up! We know you're in here!

BLOOM

We need to hide! Quickly! Stephen, you play the piano, I'll dress up as a girl and pretend to get buggered by one of the clients!

STEPHEN

Why?

BLOOM

I might not get another chance.

STEPHEN

Fair enough.

(They get into position.)

BLOOM

(In falsetto:) Come iiiiin!

(Enter the I.R.A Cronies.)

I.R.A. CRONIES

Oh, sorry to disturb. We thought you were housing some undesirables.

BLOOM

Oh, that's quite alright. Why don't you stay and have a go on me for your trouble? On the house?

(Suddenly, Stephen's mother' ghost rises up from the floor in front of him.)

STEPHEN'S MOTHER'S GHOST

Stephen! Why didn't you love me?

STEPHEN

Oh, christ!

(Picking up his walking stick, he crashes it into the chandelier)

I.R.A. CRONIES

Oh, wait a moment! It is you! Grab 'em boys!

BLOOM

Oh Stephen, you collosal tit. I was in there.

SIXTEEN

Bloom and Stephen, blindfolded and handcuffed, were stuffed into a back of a van and driven in silence for almost an hour. When they stopped and the blindfolds were taken off, they were inside a cabman's shelter. Sitting around them almost a hundred I.R.A. men, stony faced and impassive. Simon Dedalus was there too, trying not to make eye-contact. The two who had escorted them walked to the end of the shelter and knocked on a door set into wall. After a moment, Buck Mulligan came out. "You?" choked Stephen. Mulligan smiled. "Yes, Stephen I see your power of perception have not yet deserted you. It is indeed, Senor Mulligano." "What do you want with us?" Bloom spat. "Manners, Leopold, please. We're not savages here are we?" He dragged a chair over to where they were sitting and placed himself astride it, staring down at him. "Well, what I want with you in the long run is for you both to be dead and in at least sixteen different pieces at the bottom of the Liffey, but we can save the unpleasantries for dessert. No, what I really wanted to ask you, Bloom, is how you came to know about the Throwaway project."

SEVENTEEN

The what?
"Don't play coy with me, Leopold!" cried Mulligan. "M'Coy told me all about your little coded reference. You thought you were being mighty smart didn't you?" He kicked the chair away in a fury and thrust his face into Bloom's, his lips brushing his moustache. "Listen, I don't know how you got wind of our group's mutual fetish for sodomising family pets and dumping them in the ocean, but you're not going to use it to destroy our professional careers!" "So that was where that dead dog on the beach came from!" called Stephen. "Yes, we had to get you out of the picture as well, you nosey little deviant!" Mulligan snapped at him, his eyes bulging. "But now you've seen through our patriotic guise, I'm afraid we can suffer your existence no longer. Simon, you can do the honours!" Simon nodded, and took the tommy-gun he'd retrieved from Bloom after his capture from the back of the van. "Look like this is it, pal," said Bloom, his eyes filling with tears. "You fancy one last piss to play us out by?" "You've got it, old friend," said Stephen. So together, they unclenched their bladders and embraced themselves in a final patch of urine, as Simon Dedalus raised the gun and fixed his finger around the trigger


EIGHTEEN

But all was not lost because at that moment I Harpington Brierson the infamous talking seagull from section seven came swooping in through the window clutching a large golden box in my claws and crying for Bloom and Stephen to close their eyes which they did and crashing the box against the wall which burst open and melted everyones faces like in Raiders of the Lost Ark and dropping it I wheeled around to face Bloom and Stephen whose handcuffs had melted away and who said thanks for saving us you came in the nick of time and I said that's my specialty did Reality make it and they shook their heads and I said well you can make a good modernist epic without breaking a few eggs before turning and flying toward the window and they called after me saying where are you going and I said I have a bit of business to attend to and I flew out over the houses and the streets and across the seas and centuries until I came to the window of a room where inside a student was slumped over his laptop and flew in and seeing me he clasped his bludgeoned fingers together and said please can I stop now oh please and yes I said yes you can Yes.

My Bedroom
2011











Friday, 13 May 2011

Kidshit: I Pointed, I Clicked, I Conquered


I remember nothing of my life aged five.

Which is a little sad, because five was the last full year of my life spent in Australia. I should have a clutch of memories unfuzzied by the fronds of infancy and unsullied by the sordid fetters of adolescence. Memories of gum trees and ice cream and other fine th’angs.

Alas. Leave that to the boring, normal kids. When I was five my life was made up of 16 bit pixels. Five was the year I discovered video games.

Or more accurately, five was the year I discovered video games from over my brother’s shoulder. He controlled the consoles like a benevolent dictator. I was the gratefully oppressed citizen. I loved Big Brother.

But I loved the games more.

And aged five, the apex of my love was The Secret of Monkey Island.

The Secret of Monkey Island is a point ‘n’ click adventure game. Point ‘n’ click adventure games, you’ll be pleased to hear, mainly involve a lot of pointing and clicking. Already the genre is expressing a refreshing honesty about its content that distinguishes it from its peers, such as the ‘football spreadsheet’ game and the ‘build-an-armory-and-drag-a-box-to-highlight-the-20-little-men-that-come-out-then-click-on-someone-elses-armory-and-watch-as-they-have-all-the-fun-instead’ game, which tend to go by other, more elusive names.

In practice, they are games where you play as a person stranded in some sort of strange land. The ‘playing’ part involves walking around clicking on the scenery. And picking things up. And clicking these things onto other things. And desperately praying something will happen. Very occasionally, something does.

An example; you might walk into a dungeon and find a skeleton. Clicking on the skeleton means you pick up a bone. Later on, a large dog blocks your path. At which point, recognising the puzzle you click the bone on the dog, and are allowed to proceed. Simple.

We played Monkey Island for six months and we never got past the first island.

Let me put that into context; to get off the first island you have to complete ‘The Three Tasks’ set to you by a gang of Important-Looking Pirates. We never completed a single task.

In retrospect, it’s hard to see why it was our favourite game.

Although maybe it was because you played as a character called Guybrush Threepwood. And maybe it was because characters like the important-looking pirates were called the Important-Looking Pirates. And maybe it was because you always got several optional sentences to say when you spoke, and at least one of which would have you rolling around on the floor with Icy-pole juice coming out your nose. And maybe it was because sword-fighting involved trading hilarious insults with other pirates, and victory would depend on how good you were (answer; never as good as the game). And maybe it was because one of the pirates in the bar had a badge that said ‘Ask Me About LOOM’ and would do nothing other than delivering an extended sales pitch for the company’s previous point ‘n’ click game, LOOM. And maybe it was because the bad-guy was a ghost pirate named Le Chuck. And maybe it was because the town sherriff was called Fester Shinetop. And maybe it was because you could speak to the dog by woofing. And maybe it was because you could get shot through cannon with a pot on your head. And maybe because it deserved to be loved.

Later on in life, when the internet stopped being the deformed, genetically deficient child of the house and became a fully-fledged member of the family, I discovered walkthroughs and was finally able to see the 97% of the game I hadn't seen before. My pre-pubescent heart-fluttering matured into a oak-y, fermented love that I harbour to this day. They deserve more recognition.

I can understand their slow slide into obscurity. The games industry has changed so much in the last 20 years that they don't even look like games anymore. For one thing, they are startlingly slow to modern eyes. In an age where you can be on another planet in 2 seconds with a casual flick of an 'A' button, taking at least half-a-minute to get from one side of the screen to the other can seem a difficult transition to make. A bit like graduating to a 750 page modernist novel after an easter spent reading nothing but your Facebook wall and any comical graffiti left on the inside of pub toilets (which might go a little way to explaining the current state of my grades).

And they are quite staggeringly hard. I can't really underestimate it. I'd say about half of you reading this have played video games before, and you probably think you've experienced hard. At the risk of sounding like a swaggering tool, I'm going to say it. You haven't seen anything yet.

An example, from the game King's Quest VI. You have to solve the puzzle of the Cliffs of Logic. You aren't told why. Solving it involves diligently working out clues buried in the game's manual and clicking on each individual foothold, in order. If you've lost the manual, you'll never finish the game. If you click the wrong, or even around the right foothold, you fall to your death. Arriving at the top of the cliff, you're thrown almost immediately into a labyrinth and told to vanquish a minotaur. There's no way out of the labyrinth unless by reverting to an earlier save game. The labyrinth is full of traps. You avoid them, literally, by just guessing. In order to progress, you'll have to make, in all, forty-eight correct directional guesses in a row. You'll also need a lamp, a brick, and a red rag, in order to solve further puzzles. These are items placed casually all over the rest of the game. There is no one telling you to find them. There is no one telling you you need them. If you want to get them, you have to revert to an earlier save, solve the cliffs again and find your way back through the labyrinth. If you're missing even one of them, you'll never leave the labyrinth. Inside the labyrinth there are also three more items you need later in the game. There is no one telling you to find them. There is no one telling you you need them. If you're missing even one of them, you'll never finish the game.

Incidentally, the target market was 8-15 year olds.

But you should still play them,despite all of this. Because they are some of the most lovingly designed, detailed, immersive, challenging, rewarding and just plain bloody spectacular things ever to have existed. So next time you're thinking of going for some exercise or having a bit of sex, say, no: today I shall play video games. But for God's sake, pack a walkthrough.

And thank you to anyone still indulging me in these little digressions. For fans of the 'early, funny ones' I've got some more lowbrow subject matter for you next time - a 750 page modernist novel. Yes I am that much of a tool.

Wednesday, 4 May 2011

Faux-Folk


Up and down the land, people are rejoicing. The sandals are coming out again. The beards are blossoming on the chins. The smell of incense and herbal tea and loamy, unwashed kaftans is in the air.

Folk is back.

Folk is back! Hear the cry ringing in the street! Hear it in the newspapers! Hear it on the radiowaves! Hear it on the lips of the fresh-faced flower braided beautiful ones, my dear brothers, because the dam has broken, the rain has come, the prodigal sound has returned! Folk is back!

Mumford and Sons! Laura Marling! Noah and the Whale! Villagers! More Fleet Foxes! That second album from Bombay Bicycle Club!

Folk is back! Long live fooooooolk!

...to which I say, bollocks. Folk is dead.

No, that’s not quite right. To be exact; folk has died, and come back as a sputtering, barely sentient embryo.

Folk is not back. Not yet.

The actual value of these acts is nothing compared to the praise and benediction heaped upon them by the press. When Sigh No More was released journalists climbed over each other to see which of them could blow its virtues the furthest out of proportion. When I Speak Because I Can followed it, they went a step further and tried to actually blow it; sucking on the corners of the CD sleeve to see if they could somehow give it oral pleasure. I’m sure there’s a video of it somewhere online.

About a month back, the review supplement of the Telegraph stuck Marling on the front cover (pictured in front of a field of wheat because, hey! Wheat is organic! And folk is acoustic! And acoustic is sort of like...organic music! Yeah! It’ll go well with your organic marmalade and your pomegranate juice! Look at you, saving the planet from the comfort of your Aga heated kitchen! You little Trojan you!) and announced that she heralded ‘The Return of Folk’. Accompanying the article itself was a picture chart, detailing ‘The Highs and Lows of British Folk’, showing the fluctuating quality of famous folk acts before finishing up with Marling achieving a high not seen since the likes of Nick Drake.

I’ll sidestep the issue of how patronising this must be to all the other folk artists operating in Britain over the last 40 years (being based on the assumption that it is quality, rather than public taste, which changes over time) and get right to the point.

Now I like Marling. A lot. I think she’s talented and interesting and when she looks directly into the camera when performing she makes me feel a bit gooey. I also, begrudgingly, like Mumford. Begrudgingly because their proliferation of major chords and lilting voices makes them impossible not to like, regardless of quality. It’s aural pancake batter.

But my God, they are far too fucking cosy.

Like me you probably haven’t paid much attention to Mumford’s lyrics, nullified into a happy stupor by their fluffy-butter sound. But take a look.

Love that will not betray you,
dismay or enslave you,
It will set you free
Be more like the man
you were made to be.

In these bodies we will live, in these bodies we will die
Where you invest your love, you invest your life.

And I'll find strength in pain
And I will change my ways

Cause I need freedom now
And I need to know how
To live my life as it's meant to be.


Christ. They sound like they’re singing the words of Chicken Soup for the Soul

Here’s my issue. Folk isn’t supposed to be cosy. Though the term is vague, in its current incarnation it basically applies to a strand of popular music that is based, both musically and lyrically, upon traditional acoustic music. Folk is usually a mash up of several of these – it might incorporate aspects of Delta blues, Irish ditties, English ballads, or anything that pre-dates rock and is not descended from the classical or jazz traditions. The strongest, most unified Folk movement in recent memory ran from the 1930’s to the early 1970’s– from Woodie Guthrie and Pete Seeger up until folk bands of the late 60’s began experimenting and became psychedelic, progressive or just popular rock.

But the crucial thing about folk music is that it comes from the people. That’s what folk means (it’s an Anglo-Saxon word actually, folc. Look at me being all smug. Ho Ho). And it is not cosy music, It’s angry music. English and Irish ballads are all about people sleeping with each other’s wives and getting stabbed to death. Blues is all about how shit it is to live in a world controlled by rich white guys. 1930’s-60’s folk was protest music, against first the anti-unionists, then the HUAC, then nuclear war, then Vietnam. When folk fell out of popular favour the spirit it incorporated surfaced in genres such as punk, grunge and rap.

But now folk is coming back into popular favour. And we are badly in need of music that says something about the times we live in; about a world in the midst of financial recession, religious fundamentalism, environmental abuse and pointless war. Something to counter all the years of hipster-naval gazing that has made up most of the 21st century.

Folk doesn’t need to be cosy. It needs to grow some teeth.

It has potential. Mumford just need to get some new lyricists. Laura Marling needs about two or three years to get really good. I think she’ll do it. I have faith.

Plus it’ll mean I get to wear my kaftan again. Huzzah!