Well, Christmas has come early. Yes Ladies, you can stop line-dancing in nothing but furry boots and dousing each-other in golden syrup (at least that's what I imagine you get up to when you're not reading my blogs) and gather round the monitor, because the Bunyip is back. And wishing you a merry one.
Saturday, 24 December 2011
Merry Smithsmas!
Well, Christmas has come early. Yes Ladies, you can stop line-dancing in nothing but furry boots and dousing each-other in golden syrup (at least that's what I imagine you get up to when you're not reading my blogs) and gather round the monitor, because the Bunyip is back. And wishing you a merry one.
Sunday, 6 November 2011
Nice Pube-beard, Monkey Boy
Money. Did I miss the meeting on money? Was there a class everyone went to, or an assembly, or a notice read out in registration or something? Was it on a Thursday? I could never be arsed making it in on time on a Thursday. Thursdays are the disoriented pensioner of the week. It’s easy not to give a shit about them.
But yeah, I've got no idea how money works.
This would seem a perfect (well, not perfect; I'm not that arrogant. Plus I definitely said 'Thursday' too many times) segue into a blog about the incomprehensible financial situation Europe is in at the minute, but I'm afraid I'm pitching my ignorance a little way above the 'not-getting-the-whole-Euro-thing' level. I don't understand money at all. Full stop.
Like, what is it? Isn't it all done with computers now? What happened to the paper squares and metal circles when we get to the bits where it is done on computers? Who pays the people who make the money? Are they even paid in money? If I judiciously draw a Hitler 'tash on the queen and print NICE PUBE-BEARD, MONKEY BOY in capitals on Darwin's head every time I find a tenner, how long before I'm arrested? And for what? Treason? And so on.
As such, I find it hard to jump on the whole banker-bashing bandwagon that's been rolling around for a couple of years now. I've no doubt the bankers are fucking us over, but all it would only take one twonk in a tie and a few hours of G.C.S.E Economics under his belt to ask 'but how are they really responsible?' before I crumbled and clutched him by his sensibly-chosen Marks & Spencer corduroys and begged that he asked me something about poetry instead. Because I've no idea.
All this means I've developed an uneasy relationship with money over the years; a confused hatred mingled with a sense of awe and love at its inaccessible omnipotence. Such as you might feel towards a molesting parent, or God.
I've been able to muddle by more or less unscathed by this ignorance, but it is troubling. I bet my bank can't even imagine the power it has over me. It sends me statements every so often, and administrative letters about online accounts and passwords and other crap, and I never read them. They send me forms and I never return them. If they suddenly announced a mandatory £1000 quid fine for anyone in the star sign Leo, for example, I'd just lie down and take it. For all I know it's a pretty reasonable deal.
That's the other thing about money; we never talk about it.
Talking about money is one of the few nationwide faux-pas we hold. I guess it’s because we still have a class system we’re all desperate to ignore, and we float around on the notion that everyone’s basically okay and poor people are only found in Charles Dickens novels and the smellier parts of Africa, but to bring up relative wealth and incomes is to blunder into an upmarket dinner party with your cock hanging out whistling the German national anthem. It’s just not British.
Now; I’m middle-class. Almost painfully so. I’m Pesto on Rye. I’m a Volvo on a sandstone driveway. I’m David Mitchell and Andrew Marr in a bath of pine-nut hummus. Despite all my efforts as a social pioneer and class crusader, I’ve ended up with friends both from home and at Uni who are, by and large, in a similar economic bracket. There’s a scale in there, sure, but not a huge one. But here’s the thing. I’ve no idea how much money any of them have.
I’m by no means hard-off, but not having a job, and having parents that have always made a point of only giving me what I need to subsist on (which they are of course entirely right in doing – hi Mum!) I can’t be cavalier about how much I spend. What I didn’t count on was the sheer amount of off the cuff expense Uni life would demand.
“£5 quid club entry? Of course! £7 for a student play? Sure! £10 for a birthday present? Why not? £12 quid for a place on a curry night? Fucking bargain! Tell you what, in future, why don’t I just shove all the notes in my wallet up my sphincter every morning and then I can just waddle around whilst you pick them up whenever they flop out! Job’s a good ‘un!”
I really need to be better at saying no to people, but it’s hard, because knowing I’m not particularly poorer than they are, to imply that they’re a frivolously privileged cash-crapper seems unfair. For all I know they could spend every holiday saving kids from burning buildings or tossing off pigs into buckets just to be able to seem carefree in term time. What we could do with, really, is a little more clarity.
In the meantime, I’m debating taking my anorak and my cardboard sign and shacking up with the big issue seller across the street. Even though I know that if anyone does shell out anything I’ll just confusedly stare at it like a monkey holding an iPhone dock before spending it on Tennents Super. Life is grand.
Saturday, 8 October 2011
How To Protest (Do The Igor)
It was a beautiful display of peaceful action: so much kindness and gentleness in the camp, so much belief in our world and democracy. And so many different kinds of people all looking for a chance at the dream that America had promised them.
Friday, 19 August 2011
Sod.
So, okay, I might have ballsed up a bit.
Tuesday, 9 August 2011
(Bell)End Times
First off, an introductory statement by Ron Burgundy.
Sunday, 31 July 2011
Better in Profile
Monday, 25 July 2011
Condomnation
Last week I went out and bought a pack of condoms. Not because I was in any increased danger of getting sex, but because I was off to an eastern european country for a week and didn't want to find myself forced to use a bit of stapled pig intestine, or whatever the local variant might have been.
Tuesday, 14 June 2011
A Northern Rail
Sunday, 5 June 2011
Life Before I.D.
Let me tell you about what happened the other night. A bunch of my friends and I gathered in a mutually-agreed upon place and consumed various kinds of legally-acquired alcohol. From there we then moved on to a local club, danced and sweated for a few hours, and unless any of us had ensnared another inhabitant, we walked home, sat around for a bit, and went to bed.
Sunday, 15 May 2011
Overarsing Pride: An Abridgment of Ulysses
Once upon a time and a very mixed time it was there was a writer coming down along the road and this writer that was coming down along the road had a strangeuns little idea named Ulysses...
This idea grew and grew and grew until it was no longer very little but still very strangeuns. It was unloved by most and loved very much too much by others because when it was good it was very very good and when it was bad it was horrid. And one day in Easter the strangeuns little book for a book and a big book it was met me.
And I had a strangeuns little idea of my own. Perhaps thought I I would take the strangeuns book and make it into a not so strangeuns blog post so people wouldn't think it was so strangeuns. So I did.
Yes. I'm condensing Ulysses. I've been as faithful as my patience will allow.
* * *
ONE
Smarmy fat-man Buck Mulligan stood at the top of the stairs with a shaving bowl and some Catholic symbolism. “Come up Kinch, you scary celebrant!" he cried. Sleepy Stephen came up the stairs and got an eyeful of gold teeth. Ludacris. "How long is Haines going to be here?" he asked."He keeps having wet dreams about panthers." "Look at the sea!" cried Mulligan, ignoring him, "Doesn't it make you feel all insensitive about the death of your friend's mother?" Stephen thought about that for a bile. "Mate, you were well out of line there," he said. "Oh get over yourself" said Mulligan, advice Stephen rather spectacularly failed to heed. They went down to breakfast. A milkmaid arrived at the door with a pair of heaving jugs but sadly the oppertunity to become a bad porn film was missed. They went for a walk instead. "I heard you've got a jolly interesting theory about Hamlet," said Haines. "I'll tell you about it sometime," said Stephen. Mulligan hurried along, singing about Jesus. "Boy, this is awkward," said Haines, after a while. "You can say that again," said Stephen. Eventually they reached the water. "Fancy a swim?" asked Buck. "Nah, I think that'd make things more awkward, to be honest. I'll see you guys later." Stephen walked off, looking back only to see Mulligan pulling off a knarly longdrop. Usurfer.
TWO
"Oi, Cochran, what city sent for him?" "Tarentum, sir, but aren't you supposed to be teaching us?" But Stephen would rather have a good old think. It was kind of his thing. "Do we have to sit here, sir, or do you mind if we go and play some hockey?" "No, fine. But before you go, has anyone heard the one about the fox who buried his own grandmother?" No one had. "Pwease siw, I need help wiv my algebwa!" says Sargant. "Jesus Christ Sargant, aren't there supposed to be different schools specifically for people like you?" asked Stephen, "Run along and play some hockey." He wandered off to find Mr. Deasy, the schoolmaster. "Ay, it's payin' ye be wanting? Here's three shillings. Isn't money great?" Stephen, inevitably, was thinking about something else. "Do you mind taking this letter to be printed? I've got a theory that foot and mouth disease is caused by women and jews. I think it'll go down well." "I disagree," said Stephen, "Y'see (For Academy Consideration Quotation:) HISTORY IS A NIGHTMARE FROM WHICH I AM TRYING TO AWAKE." "You really are a pretentious arse, aren't you Stephen?" said Deasy. "Be off with you."
THREE
Stephen had a bit of a think. Stephen saw some women. Stephen had a bit of a think. Stephen had a bit of a think. Stephen had a bit of a think. Stephen saw a dead dog. Stephen saw a living dog. Stephen had a bit of a think. Stephen had a piss. Stephen picked his nose. Stephen had a bit of a think.
FOUR
Leopold Bloom loved to eat out birds. In both ways. He made breakfast. "Alright pussens!" he said to his cat. "Meccano!" said the cat. Bloom was a bit afraid of his cat. Upstairs his wife turned over in bed. He decided to go out for some breakfast. He bought a kidney, read some adverts, and thought about Jewishness. Coming back, he put his kidney on to fry and brought some tea up and a letter for his wife. "Poldy, what does metempsychosis mean?" she asked. "Well it means - my kidney!" Bloom cried, running downstairs to save it. He read a letter from his daughter, and though about his son instead. This sort of thing tended to happen a lot. He took the paper and went outside for a shit. It was a pleasing shit.
FIVE
Bloom went to the post office and picked up a letter addressed to Henry Flower (Geddit? Bloom? Flower? Clever). "Hello Bloom!" said M'Coy, accosting him. M'Coy really was an irritating shit. "You hear Paddy Dignam's dead?" he asked. "Mmm," said Bloom, reading an advert to distract him. "Put my name down for the funeral, would you?" asked M'Coy, finally getting the hint and buggering off. Maybe he's a keys in a bowl kind of guy, wondered Bloom. He opened his letter. It had a flower in it. It's contents were saucy to say the least. He went and sat down in a church and thought about some bloke called Carey. He headed out and bought himself a bar of soap. He bumped into Bantam Lyons on the way out. "Have it, I was just going to throw it away," said Bloom, giving him the paper and a whole lot else whose significance wouldn't be revealed until much later. Joyce, you sly dog. Then Bloom headed for a bath. He imagined his penis floating on the surface like a flower. If you've never seen one before, don't assume this is an accurate comparison.
SIX
Bloom sat in a carriage with a bunch of other people, including our boy Stephen's father, Simon. They were part of the funeral procession. Bloom checked his soap and was just about to cut his teeth on some serious conversation when all of a sudden Reality burst open the door and sat down in the cab. Reality was a hard-looking kid with eyes that had seen too much trouble and a face that had seen too few razors. "Listen Bloom," he said, "Hate to interrupt, but do you mind if we speed things up a little?" "How come," asked Bloom. "Well, see, thing is," says Reality, "We're almost a hundred pages in and if I'm gonna be honest, not much has really happened yet. I mean, they make students read this book. They've got essays to write on it. Some might even be summarising it for a humourous blog. We all love the wordplay and the naughty letters and the shitting and things, we really do, but you're gonna have to throw us a bone here. Can we have a bit of action?" At that moment the carriage was thrown onto its side by a huge explosion. "Will that do?" asked Bloom. "Perfect," said Reality, "Let' go."
SEVEN
"Hang on," asked Bloom, "What's with all these floating sentences?" "I've no idea," said Reality, "I assume it's some sort of laboured literary device. Now come on, we need to find Stephen. Last I heard he was at the beach." Checking that the coast was clear, he ran out from behind his cover to pick up a discarded Harley Davidson that was lying by the water pump.
They sped off toward the beach. Bloom could see people running from the volley of explosions coming from behind them. He held on tightly to Reality's waist. Arriving at the shore Reality halted the motorcycle and looked around. It was deserted. "Shit," he said. "CWAACK! You've just missed him, CWAACK! He's gone to the library! CWAAACK!" said a nearby seagull.
Reality looked at Bloom. "You were gonna say something about the talking seagull, weren't you?" he said. "No, I swear," said Bloom.
EIGHT
They sped through the streets of Dublin, Reality's hair whipping Bloom's face. "Jesus, this city," said Reality. "Inpenetrable. Still, could be worse. I was in Moscow last Summer doing War and Peace. Didn't even have a Nando's." "Speaking of Nando's," Bloom piped up, "Do you mind if we grab a bite to eat? My stomach's killing me." "You and your stomach," said Reality. "You'd need a sodding chart to sort out your urges." He swerved to avoid a blind man in the middle of the road "Try Weightwatchers. Worked wonders for the missus. She's got an arse like toddler's nut-sack now."
NINE
"The time has come," said Stephen, "For Stephen Dedalus' Big Theory of Hamlet." "This better be good," said the famous poet, A&E. "We've waited eight bloody chapters for it." "Okay," said Stephen, clambering up upon one of the stepladders in front of Sci-Fi and Fantasy, "Here goes. You know how everyone thinks Hamlet is Shakespeare, right? Well, it's my opinion that in actual fact, Shakespeare's pet Beagle Chumly-;" "EVERYONE GET DOWN. I'VE GORRA BOMB!" shouted a voice from the entrance. It was another I.R.A man, wrapped in layers of plastic explosive. "WHICH ONEAYEA CUNTS IS STEPHEN DEDALUS?" "Well see, what you're really questioning there is the fallacy of identity," replied Stephen. "Yes, my name is Stephen Dedalus, but am I my name? Am I this phonetic mass, this lexical substance? As Shakespeare wrote, what's in a name? I believe it was Nietzsche who wrote-;" "Oh, pipe down you speccy tit!" called a voice, and they all looked around to see Reality and Bloom speeding up the aisle on the Harley in a whirl of loosened pages. "Get on the bike. I'll explain later." Bloom pulled Stephen onto the seat behind him and they made it through the back exit just as the I.R.A man detonated himself, pulping the works of a thousand dead arses with a single push on the detonator.
TEN
A priest was on a train. He got off. He saw a couple coming out of the bushes. He wished them well
*
Corney Kellner had a goosey at a coffin lid. He chatted to a policeman.
*
A sailor with one leg was walking down the-; "WOW WOW WOW, what is this shit!" cried Reality. "We're having enough trouble with just two characters! I mean, really! They sound like the set-ups to bad jokes. Without the jokes. Get back to the story."
ELEVEN
"Sorry about that," called Reality to Bloom and Stephen, skidding to a halt outside of a bar. "We have to ditch the bike. They might be tailing us." After stowing it in an alleyway under a bit of tarpaulin they walked into the bar. "Act natural," said Reality, crossing over to the bar. "It's Guinness you guys drink isn't it? I'll have two pints of Guinness and a Cranberry Juice," he said, turning to the barmaid. "I've got an ulcer." "So, why are we here?" asked Stephen, once they'd all settling into a little booth. "Whose this bloke, and why are the I.R.A after us?" "Bloom? He's the protagonist," Reality told him. "But, I thought-;" began Stephen, but he cut him off. "We'll have none of that. You've had one sodding book already. Look it up. As for the I.R.A, I don't know why their after you. I'm just here to keep things moving" "It does seem odd," said Bloom. "Dublin's strongly Fenian. Why would they attack it? Plus there's the fact they don't exist yet." "Ah, see, a bit of plot intrigue," said Reality. "We like plot intrigue. Gets the ball rolling." At that point the piano cut out. They turned around to see Simon Dedalus standing up from the keys, brandishing a tommy-gun at them. "NONE OF YOU PRICKS MOVE," he yelled, "OR I'LL EXECUTE EVERY MOTHERFUCKING LAST ONE OF YEH!"
TWELVE
I was just passing the time of the day with the aid of a frosty cold one when all of a sudden old Simon the piano player got up and let forth a volley of swearing the likes of which you never did see. He was brandishing a gun as big as yer arm in the face of his boy, Stephen, who was flanked by that filthy kike Leopold Bloom and another bloke who looked like he'd dressed for the wrong century. "Father?...Why?" asked Stephen. "Don't ask questions," growled Simon, "What is it with you and your fecking questions?" "But, I don't...why?" Stephen stammered. "Be more direct. Ask him who he's working for," Reality piped up from the back, "Remember, condensed dialogue adds tension." "Who the feck is this?" Simon asked. "There's no time to explain," Reality snapped. "We've overrun as it is. Either throw down the gun and embrace him or shoot someone." After a moments hesitation, Simon fired, throwing Reality into the wall of the bar in a spray of crimson. "REALITY!" cried Bloom, running over to him, as Simon threw the gun down and ran out into the street. Reality's eyes struggled to fix on Bloom's face. "Do...one thing for me?" he asked, blood trickling out the corner of his mouth. "Kill the...inconsequential first-person narrator. "Whoa, hang on a bit!" I cried, but it was too late; Bloom had picked the gun up from the floor and sheared my face away with a single squeeze of the trigger.
Friday, 13 May 2011
Kidshit: I Pointed, I Clicked, I Conquered
I remember nothing of my life aged five.
Which is a little sad, because five was the last full year of my life spent in Australia. I should have a clutch of memories unfuzzied by the fronds of infancy and unsullied by the sordid fetters of adolescence. Memories of gum trees and ice cream and other fine th’angs.
Alas. Leave that to the boring, normal kids. When I was five my life was made up of 16 bit pixels. Five was the year I discovered video games.
Or more accurately, five was the year I discovered video games from over my brother’s shoulder. He controlled the consoles like a benevolent dictator. I was the gratefully oppressed citizen. I loved Big Brother.
But I loved the games more.
And aged five, the apex of my love was The Secret of Monkey Island.
The Secret of Monkey Island is a point ‘n’ click adventure game. Point ‘n’ click adventure games, you’ll be pleased to hear, mainly involve a lot of pointing and clicking. Already the genre is expressing a refreshing honesty about its content that distinguishes it from its peers, such as the ‘football spreadsheet’ game and the ‘build-an-armory-and-drag-a-box-to-highlight-the-20-little-men-that-come-out-then-click-on-someone-elses-armory-and-watch-as-they-have-all-the-fun-instead’ game, which tend to go by other, more elusive names.
In practice, they are games where you play as a person stranded in some sort of strange land. The ‘playing’ part involves walking around clicking on the scenery. And picking things up. And clicking these things onto other things. And desperately praying something will happen. Very occasionally, something does.
An example; you might walk into a dungeon and find a skeleton. Clicking on the skeleton means you pick up a bone. Later on, a large dog blocks your path. At which point, recognising the puzzle you click the bone on the dog, and are allowed to proceed. Simple.
We played Monkey Island for six months and we never got past the first island.
Let me put that into context; to get off the first island you have to complete ‘The Three Tasks’ set to you by a gang of Important-Looking Pirates. We never completed a single task.
In retrospect, it’s hard to see why it was our favourite game.
Although maybe it was because you played as a character called Guybrush Threepwood. And maybe it was because characters like the important-looking pirates were called the Important-Looking Pirates. And maybe it was because you always got several optional sentences to say when you spoke, and at least one of which would have you rolling around on the floor with Icy-pole juice coming out your nose. And maybe it was because sword-fighting involved trading hilarious insults with other pirates, and victory would depend on how good you were (answer; never as good as the game). And maybe it was because one of the pirates in the bar had a badge that said ‘Ask Me About LOOM’ and would do nothing other than delivering an extended sales pitch for the company’s previous point ‘n’ click game, LOOM. And maybe it was because the bad-guy was a ghost pirate named Le Chuck. And maybe it was because the town sherriff was called Fester Shinetop. And maybe it was because you could speak to the dog by woofing. And maybe it was because you could get shot through cannon with a pot on your head. And maybe because it deserved to be loved.
Later on in life, when the internet stopped being the deformed, genetically deficient child of the house and became a fully-fledged member of the family, I discovered walkthroughs and was finally able to see the 97% of the game I hadn't seen before. My pre-pubescent heart-fluttering matured into a oak-y, fermented love that I harbour to this day. They deserve more recognition.
I can understand their slow slide into obscurity. The games industry has changed so much in the last 20 years that they don't even look like games anymore. For one thing, they are startlingly slow to modern eyes. In an age where you can be on another planet in 2 seconds with a casual flick of an 'A' button, taking at least half-a-minute to get from one side of the screen to the other can seem a difficult transition to make. A bit like graduating to a 750 page modernist novel after an easter spent reading nothing but your Facebook wall and any comical graffiti left on the inside of pub toilets (which might go a little way to explaining the current state of my grades).
And they are quite staggeringly hard. I can't really underestimate it. I'd say about half of you reading this have played video games before, and you probably think you've experienced hard. At the risk of sounding like a swaggering tool, I'm going to say it. You haven't seen anything yet.
An example, from the game King's Quest VI. You have to solve the puzzle of the Cliffs of Logic. You aren't told why. Solving it involves diligently working out clues buried in the game's manual and clicking on each individual foothold, in order. If you've lost the manual, you'll never finish the game. If you click the wrong, or even around the right foothold, you fall to your death. Arriving at the top of the cliff, you're thrown almost immediately into a labyrinth and told to vanquish a minotaur. There's no way out of the labyrinth unless by reverting to an earlier save game. The labyrinth is full of traps. You avoid them, literally, by just guessing. In order to progress, you'll have to make, in all, forty-eight correct directional guesses in a row. You'll also need a lamp, a brick, and a red rag, in order to solve further puzzles. These are items placed casually all over the rest of the game. There is no one telling you to find them. There is no one telling you you need them. If you want to get them, you have to revert to an earlier save, solve the cliffs again and find your way back through the labyrinth. If you're missing even one of them, you'll never leave the labyrinth. Inside the labyrinth there are also three more items you need later in the game. There is no one telling you to find them. There is no one telling you you need them. If you're missing even one of them, you'll never finish the game.
Incidentally, the target market was 8-15 year olds.
But you should still play them,despite all of this. Because they are some of the most lovingly designed, detailed, immersive, challenging, rewarding and just plain bloody spectacular things ever to have existed. So next time you're thinking of going for some exercise or having a bit of sex, say, no: today I shall play video games. But for God's sake, pack a walkthrough.
And thank you to anyone still indulging me in these little digressions. For fans of the 'early, funny ones' I've got some more lowbrow subject matter for you next time - a 750 page modernist novel. Yes I am that much of a tool.